APEC 3611w: Environmental and Natural Resource Economics
  • Course Site
  • Canvas
  1. Games and Apps
  • Home
  • Syllabus
  • Assignments
    • Assigment 01
    • Assigment 02
    • Weekly Questions 01
    • Weekly Questions 02
    • Weekly Questions 03
    • Weekly Questions 04
  • Midterm Exam
  • Final Exam
  • 1. Global Context
    • 1. Introduction
    • 2. The Doughnut
  • 2. Micro Foundations
    • 3. The Microfilling
    • 4. Supply and Demand
    • 5. Surplus and Welfare in Equilibrium
    • 6. Optimal Pollution
  • 3. Market Failure
    • 7. Market Failure
    • 8. Externalities
    • 9. Commons
  • 4. Macro Goals
    • 10. The Whole Economy
    • 11. GDP
    • 12. Kuznets Curve
    • 13. Inclusive Wealth
    • 14. Development
  • 5. Climate Change
    • 15. Climate Change
    • 16. Social Cost of Carbon
    • 17. Climate IAMs
    • 18. Air Pollution
    • 19. Water Pollution
  • 6. Natural Resources
    • 20. Non-renewables
    • 21. Will we run out?
    • 22. Fisheries
    • 23. Forestry
    • 24. Land as a resource
    • 25. Land-use change
  • 7. Natural Capital
    • 26. Ecosystem Services
    • 27. Valuing Nature
    • 28. Biodiversity
    • 29. GIS and Carbon
    • 30. Sediment Retention
    • 31. Ecosystem Tradeoffs
  • 8. Future Scenarios
    • 32. Uncertainty
    • 33. Possible Futures
    • 34. Positive Visions
  • 9. Policy Options
    • 35. Policy Analysis
    • 36. Market Policies
    • 37. Real World Policies
  • 10. Earth Economy Modeling
    • 38. Earth Economy Models
    • 39. Gridded Models
    • 40. EE in Practice
  • 11. Conclusion
    • 41. What Next?
  • Games and Apps

On this page

  • Circular Flow
  • Utility Maximization
  • Households and Demand
  • Firms and Supply
  • Market Equilibrium
  • Game Theory
  • Public Goods and Common Resources
  • Pollution Abatement and Externalities

Pick a game or app to explore economic concepts interactively!

Circular Flow

  • Circular Flow Explanation
  • Circular Flow Dashboard
  • Circular Flow Bigger Graphs
  • Circular Flow with Savings
  • Circular Flow Growth Visual

Utility Maximization

  • Utility Maximization Explanation
  • Drag-the-Isoquant
  • Choose-the-Goods
  • Utility Maximization with 3 Goods
  • Utility in 4d (really?)
  • Utility in 5d (um….when will this end)
  • Utility in 15d (seriously?)
  • Utility Maximization Game

Households and Demand

  • Utility to Individual Demand Fix IC-BC detachment
  • Individual to Market Demand Fix IC-BC detachment. Make alice have a lower starting budget of 60. Make the rightmost panel plot alice and bob only after you drag the price (showing the derivation)
  • Different Demand Functions Fix IC-BC detachment

Firms and Supply

  • Production Function Explorer
  • Total Product and Marginal Product Increase resolution. move to 2 columns. For this and all individual function lines, add a UI element to toggle their visibility. Makes for better screenshots.
  • Firm Decision
  • Total vs Marginal Costs and Revenue Make a simplified version of this that doesn’t show Price and profit. Thus it is not TR and TC but just TC. Add back in FC. also fix the shape of the tc curve to match tr and mr.
  • Total Revenue and Marginal Revenue Emphasize PROFIT. and how it comes from prices.
  • Market Supply Derivation Make this look more like demand.
  • Marginal Product to Marginal Cost. Change starting parameters to 2.7, -.115 and 0.003
  • Producer Profit Game Totally messed up. Make it match market_master_game
  • From Production to Costs Rename putting it all together.

Market Equilibrium

  • Consumer Producer and Equilibrium Fix the CS shading. It should connect to the Y axis.
  • Market Master Game Fix the CS shading. It should connect to the Y axis.
  • 3d Market Master Game Lots of improvements needed. It’s not really a game yet. The SD curve is wrong.

Game Theory

  • Prisoner’s Dilemma Explanation
  • Game Theory Lab Need a simpler one before this super complex one. EG break off the Game Presets as individual files. I don’t understand the game the Game history because clicking the coopoerate on the PD also has the opp do that. Something’s wrong in the simulation.
  • Iterated Prisoner’s Dilemma

Public Goods and Common Resources

  • Public Goods Game
  • Public Goods Failure
  • Tragedy of the Commons
  • Fishing Commons Game

Pollution Abatement and Externalities

  • Pollution Abatement Optimality
  • Pigouvian Tax
  • Uniform vs Optimal Abatement
  • Uniform vs Optimal Emissions
  • Externality Policy Toolkit